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About this demo

This is the first game I made in Unity. The game uses a simple top-down shooter mechanic with endless survival gameplay. The game also contains a procedural world generator to produce an infinite but varied city from a set of tiles, a character creation system, and a shop to buy upgrades mid-game.

Instructions

Use WASD to move. Use the mouse to aim, and LMB and RMB to shoot. Use Shift+LMB and Shift+RMB to pick up a weapon when standing over it.
At the end of each night you will be able to buy upgrades from the shop. These are extra health, and extra ammo if you are holding a picked-up weapon.